SIMULATION
ACCESS LEVEL: VIEWER | EDITOR | ADMIN
ACCESS LEVEL: VIEWER | EDITOR | ADMIN
Rotate using the left mouse button, dolly using the scroll wheel, and pan using the right mouse button.
A bird’s-eye view of the scene. Right-click to pan the view and use the scroll wheel to zoom.
A first-person view of the scene. Navigate using the “WASD” keys on the keyboard and use the mouse to click and drag to rotate the camera.
A list of previously saved views are visible. Editors can create a new view by typing a unique name into the “Preset Name” field and clicking “Save” when the view is at the desired angle. To edit a preset, just set the “Preset Name” field to an existing preset name, set the view you like, and click “Save” to overwrite the old view.
Viewers are only able to click and switch to the saved views.
Editors can adjust scene settings including the number of walls, dividers, etc, these settings will persist in the scene view.
Viewers can adjust these views but will not persist after log-out.
Certain render settings can be adjusted if available in your scene.
Viewers have no access to the render settings.